Specialist-Regret241

Specialist-Regret241 t1_izff83e wrote

Yeah that's one way of putting it...but it's best to just keep your options open, and deniability at its highest, while maneuvering an ally into a position where you can take advantage of them.

Alliances have no binding impact on the game.

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Specialist-Regret241 t1_izfemmo wrote

Generally crap player here who did better than Cicero twice and lost once.

I don't know what they would say but it looked to me like the matches in which they entered Cicero had a pretty wide range of skill, although I don't think there was anyone who diplomacy players consider to be at the top of the game. Hard to say as online diplomacy is so fragmented; Cicero was in a very new very niche variant.

Edited to add that I forgot about some of the players who were involved in the playtesting and design side. They're pretty good.

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Specialist-Regret241 t1_izfecx7 wrote

Well done on Cicero - I played against it three times in August and the only odd thing about it was that didn't engage in the post-game discussion.

Question - how do you think Cicero would fare with more time for discussion? I don't tend to play games with turns that are less than 2 days, and blitz only has 5 minute turns. Or is that something you can't easily test now that the active population of blitz players knows about Cicero? I for one will no longer assume I'm playing against a human when I use webdip in the future.

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