It would depend on the gameplay and how much $ per character. Let's say I wanna pay for a character to keep for $5, I guess I could see myself or others paying for it, but again it would have to really have some fucking banger gameplay to keep me drawn in.
Resident-Wonder36 t1_j6nxgby wrote
Reply to Would you play a free to play infinite roguelike whose only microtransaction was permanently unlocking permadeath for a single character / run and what do you think the fair price per character for this kind of monetization should be? by LasciviousApemantus
It would depend on the gameplay and how much $ per character. Let's say I wanna pay for a character to keep for $5, I guess I could see myself or others paying for it, but again it would have to really have some fucking banger gameplay to keep me drawn in.